Fri, 20 Aug 2004 22:33:11 +0000 |
Sam Lantinga |
Added an option to show the logo at the cursor position for debugging
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Sun, 18 Jul 2004 19:46:38 +0000 |
Sam Lantinga |
Date: Sat, 26 Jun 2004 14:58:42 +0300
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Tue, 22 Jul 2003 15:33:28 +0000 |
Sam Lantinga |
Merged in Ryan's multisample code for MacOS, and changed the constants to match.
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Tue, 22 Jul 2003 15:10:06 +0000 |
Sam Lantinga |
Date: Thu, 24 Apr 2003 15:13:47 -0400
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Mon, 16 Sep 2002 06:17:34 +0000 |
Sam Lantinga |
*** empty log message ***
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Fri, 19 Apr 2002 03:29:22 +0000 |
Sam Lantinga |
Date: Thu, 18 Apr 2002 13:50:53 -0700
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Thu, 28 Mar 2002 16:20:10 +0000 |
Sam Lantinga |
Date: Thu, 28 Mar 2002 09:20:03 +0200
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Thu, 22 Nov 2001 06:34:25 +0000 |
Sam Lantinga |
Fixed testgl so that SDL_GL_Enter2DMode() allows alpha blending
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Tue, 06 Nov 2001 01:48:36 +0000 |
Sam Lantinga |
Modified the logo texture load to accept any width/height image
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Tue, 06 Nov 2001 00:15:24 +0000 |
Sam Lantinga |
SDL_OPENGLBLIT is deprecated, show the "right way" of doing things
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Fri, 02 Nov 2001 18:12:52 +0000 |
Sam Lantinga |
*** empty log message ***
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Thu, 25 Oct 2001 05:37:32 +0000 |
Sam Lantinga |
Added platform independent OpenGL header - SDL_opengl.h
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Thu, 26 Apr 2001 16:45:43 +0000 |
Sam Lantinga |
Initial revision
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