Wed, 27 Aug 2008 04:23:38 +0000 |
Darren Alton |
Clean up.
gsoc2008_nds
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Sat, 19 Jul 2008 17:37:19 +0000 |
Darren Alton |
More work on the accelerated 2D video driver, beginnings of sprite-based rendering support. Also some initial work on an audio driver.
gsoc2008_nds
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Thu, 14 Aug 2008 08:21:25 +0000 |
Aaron Wishnick |
Streamer in SDL_RunAudio should be totally implemented, but hasn't been tested yet.
gsoc2008_audio_resampling
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Wed, 13 Aug 2008 02:50:10 +0000 |
Aaron Wishnick |
Implemented streamer code in SDL_RunAudio() but have not tested it.
gsoc2008_audio_resampling
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Tue, 12 Aug 2008 01:03:05 +0000 |
Aaron Wishnick |
More streamer work.
gsoc2008_audio_resampling
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Tue, 12 Aug 2008 00:50:58 +0000 |
Aaron Wishnick |
Added streamer code. I haven't yet incorporated it into SDL_RunAudio() though.
gsoc2008_audio_resampling
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Fri, 11 Jul 2008 00:32:38 +0000 |
Holmes Futrell |
Added Core Audio iPhone bootstrap
gsoc2008_iphone
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Mon, 10 Sep 2007 12:11:40 +0000 |
Sam Lantinga |
indent
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Mon, 20 Aug 2007 01:02:37 +0000 |
Ryan C. Gordon |
Ported PulseAudio target from 1.2 to 1.3 interfaces, and added it to the trunk.
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Thu, 05 Jul 2007 04:34:48 +0000 |
Sam Lantinga |
Removed campatibility behavior for 1.3
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Thu, 05 Jul 2007 02:30:10 +0000 |
Ryan C. Gordon |
Merged r3138:3139 from branches/SDL-1.2: Don't init audio callback buffer.
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Tue, 03 Jul 2007 09:55:29 +0000 |
Sam Lantinga |
stupid indent
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Tue, 19 Jun 2007 05:53:56 +0000 |
Sam Lantinga |
Fixes for compiling with Visual C++ 8.0 Express Edition
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Wed, 29 Nov 2006 10:26:32 +0000 |
Ryan C. Gordon |
Use SDL_strcmp(), not strcmp().
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Sat, 11 Nov 2006 06:48:57 +0000 |
Ryan C. Gordon |
Fixed building of Windows waveout audio.
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