2010-03-10 |
Sam Lantinga |
Fixed bug #943
|
2009-10-19 |
Sam Lantinga |
Fixed compiler warnings
SDL-1.2
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2009-10-10 |
Sam Lantinga |
Fixed bug #627
SDL-1.2
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2008-12-08 |
Sam Lantinga |
Updated copyright date
SDL-1.2
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2007-06-25 |
Sam Lantinga |
Added initial support for Nintendo DS, based on the work by Troy Davis (GPF)
SDL-1.2
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2010-01-24 |
Sam Lantinga |
Fixed bug #926
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2010-01-10 |
Ryan C. Gordon |
Revert r5463: Alpha blend "correctness" patch.
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2010-01-10 |
Ryan C. Gordon |
Merged r4992:4993 from branches/SDL-1.2: increased alpha blend accuracy.
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2009-11-16 |
Sam Lantinga |
Thank you automated tests (and bobbens!), fixed alpha blending for accuracy
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2009-10-10 |
Sam Lantinga |
Fixed bug #627
|
2009-02-07 |
Sam Lantinga |
Fixed alpha blending textures with the GDI renderer
|
2009-01-13 |
Sam Lantinga |
Removed Rafal Bursig's MMX RLE code, at his request.
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2008-12-21 |
Sam Lantinga |
Added ARGB optimized case for Mac OS X
|
2008-12-21 |
Sam Lantinga |
Share code between fill and line drawing
|
2008-12-08 |
Sam Lantinga |
Updated copyright date
|
2008-12-07 |
Sam Lantinga |
Fixed picking blit function when RLE fails
|
2008-12-02 |
Sam Lantinga |
Added slow but complete blit fallback
|
2007-08-18 |
Sam Lantinga |
Okay, still some bugs, but everything builds again...
|
2007-08-18 |
Sam Lantinga |
More work in progress integrating SDL_Surface and the new SDL_Texture API
|
2007-08-17 |
Sam Lantinga |
More work in progress, still doesn't compile...
|
2007-08-17 |
Sam Lantinga |
Work in progress: merging new texture features into SDL blit system
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2007-08-17 |
Sam Lantinga |
Enabled 3DNow! intrinsic support
|
2007-08-17 |
Sam Lantinga |
indent
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2007-08-17 |
Sam Lantinga |
Moved the colorkey and per-surface alpha into the blit info,
|
2007-08-16 |
Sam Lantinga |
SSE and MMX intrinsics work with Visual Studio now...
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2007-08-16 |
Sam Lantinga |
Fixed a few compiler warnings.
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2007-08-16 |
Sam Lantinga |
Added SSE and MMX optimization for SDL_FillRect()
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2007-08-15 |
Sam Lantinga |
Removed hermes since it's LGPL and not compatible with a commercial license.
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2006-07-10 |
Sam Lantinga |
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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2006-06-09 |
Sam Lantinga |
Updated SDL_Surface code for software-only access, fixed some build errors
SDL-1.3
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