log include/SDL_opengl.h @ 4495:dbbfdb9ea716

age author description
Sun, 24 Jan 2010 21:10:53 +0000 Sam Lantinga Fixed bug #926
Tue, 15 Dec 2009 20:14:50 +0000 Sam Lantinga Fixed bug #815
Mon, 19 Oct 2009 13:31:58 +0000 Sam Lantinga Partial fix for bug #859
Sat, 05 Sep 2009 07:33:54 +0000 Sam Lantinga Fixed a few issues compiling with Mac OS X 10.6
Sat, 05 Sep 2009 07:13:01 +0000 Sam Lantinga Updated glext.h
Mon, 08 Dec 2008 00:27:32 +0000 Sam Lantinga Updated copyright date
Tue, 25 Nov 2008 08:40:52 +0000 Sam Lantinga Updated with latest glext.h
Thu, 10 Aug 2006 14:54:23 +0000 Sam Lantinga MacOS Classic is no longer supported.
Mon, 10 Jul 2006 21:04:37 +0000 Sam Lantinga SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sun, 28 May 2006 13:29:03 +0000 Sam Lantinga fine tuning indent output SDL-1.3
Sun, 28 May 2006 13:04:16 +0000 Sam Lantinga Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API. SDL-1.3
Wed, 12 Apr 2006 14:37:05 +0000 Sam Lantinga From Anders F Bjorklund:
Sat, 25 Feb 2006 18:52:36 +0000 Sam Lantinga *** empty log message ***
Fri, 24 Feb 2006 09:57:14 +0000 Sam Lantinga Updated MacOS Classic MPW build
Tue, 21 Feb 2006 08:46:50 +0000 Sam Lantinga Use consistent identifiers for the various platforms we support.