Mercurial > sdl-ios-xcode
log src/video/SDL_renderer_sw.c @ 1970:db3ba6c0d0df
age | author | description |
---|---|---|
Sun, 06 Aug 2006 04:39:13 +0000 | Sam Lantinga | Allow the render context to do necessary work when the video mode changes. |
Sat, 05 Aug 2006 17:09:42 +0000 | Sam Lantinga | SDL constants are all uppercase. |
Sun, 23 Jul 2006 00:55:25 +0000 | Sam Lantinga | Fixed compiler warnings |
Sun, 23 Jul 2006 00:48:12 +0000 | Sam Lantinga | Added an environment variable to select which driver the software renderer will use. |
Sat, 22 Jul 2006 08:33:18 +0000 | Sam Lantinga | Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations. |
Wed, 19 Jul 2006 07:18:45 +0000 | Sam Lantinga | Starting on the OpenGL renderer... |
Sat, 15 Jul 2006 09:46:36 +0000 | Sam Lantinga | Streamlined the API a bit and optimized the software renderer. |
Wed, 12 Jul 2006 06:39:26 +0000 | Sam Lantinga | Solved the performance problems by introducing the concept of a single-buffered |