log src/video/quartz/SDL_QuartzVideo.m @ 1781:d8030f368b84

age author description
Mon, 01 May 2006 11:07:04 +0000 Sam Lantinga Using the SDL C runtime functions
Sun, 28 May 2006 13:04:16 +0000 Sam Lantinga Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API. SDL-1.3
Wed, 17 May 2006 08:18:28 +0000 Sam Lantinga Merge trunk-1.3-3 SDL-1.3
Mon, 01 May 2006 06:58:33 +0000 Sam Lantinga glSDL support SDL-1.3
Thu, 27 Apr 2006 05:30:05 +0000 Sam Lantinga Updated to 1.3.0, SDL_OPENGLBLIT is no longer supported SDL-1.3
Thu, 13 Apr 2006 14:17:48 +0000 Sam Lantinga Fixed bug #55
Wed, 15 Mar 2006 17:46:41 +0000 Sam Lantinga Added current_w and current_h to the SDL_VideoInfo structure, which is set to the desktop resolution during video intialization, and then set to the current resolution when a video mode is set.
Thu, 09 Mar 2006 06:33:21 +0000 Sam Lantinga Cleaning up warnings on MacOS X
Tue, 21 Feb 2006 08:47:46 +0000 Sam Lantinga Catch the C++ and Objective C sources too...
Tue, 07 Feb 2006 11:18:21 +0000 Ryan C. Gordon Faster fades when changing to/from/between fullscreen modes on Mac OS X. Also,
Thu, 26 Jan 2006 07:38:43 +0000 Sam Lantinga Whoops! (hope this compiles...)
Mon, 02 Jan 2006 12:48:58 +0000 Ryan C. Gordon Quartz driver: Make sure we pass a pointer to the right type.
Mon, 02 Jan 2006 12:37:40 +0000 Ryan C. Gordon Quartz driver: Correctly handle SDL_DOUBLEBUF|SDL_FULLSCREEN when the
Mon, 02 Jan 2006 10:49:37 +0000 Ryan C. Gordon Quartz target: set x and y field of mode list to 0 in SDL_ListMode call.
Mon, 02 Jan 2006 00:31:00 +0000 Ryan C. Gordon To: sdl@libsdl.org