Mercurial > sdl-ios-xcode
log src/video/windows/SDL_windowsvideo.c @ 5166:d72793305335
age | author | description |
---|---|---|
Wed, 02 Feb 2011 14:34:54 -0800 | Sam Lantinga | Moved the rendering code out to a separate directory in the hope that it can someday be completely decoupled from the rest of the library and be expanded to an awesome 2D on 3D library. |
Mon, 31 Jan 2011 22:53:45 -0800 | Sam Lantinga | Removed more partially functional renderers |
Mon, 31 Jan 2011 22:44:43 -0800 | Sam Lantinga | Making the API simpler, scaling is always defined as linear interpolation and should be supported as much as possible on all renderers. |