Mercurial > sdl-ios-xcode
log src/stdlib/SDL_string.c @ 3331:d44a0a913aa2
age | author | description |
---|---|---|
2009-09-05 | Sam Lantinga | Fixed issues building 64-bit Windows binary |
2008-12-08 | Sam Lantinga | Updated copyright date |
2007-06-14 | Sam Lantinga | make indent |
2007-06-04 | Ryan C. Gordon | Merged r3047:3048 from branches/SDL-1.2: SDL_revcpy() off-by-one fix. |
2007-02-15 | Ryan C. Gordon | Merged r2979:2980 from branches/SDL-1.2: unsigned char in ctype funcs. |
2006-07-19 | Sam Lantinga | Implemented blend modes in the D3D renderer |
2006-07-14 | Sam Lantinga | More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet... |
2006-07-13 | Sam Lantinga | Removed libc dependency on Windows again, to fix building with Visual C++ 2005 Express Edition. |
2006-07-10 | Sam Lantinga | SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head. |
2006-06-20 | Sam Lantinga | Fixed bug #251 |
2006-06-20 | Sam Lantinga | Fixed bug #251 SDL-1.3 |
2006-05-29 | Sam Lantinga | more tweaking indent options SDL-1.3 |