2009-06-10 |
Martin Lowinski |
Moved SPE-functions to SDL_ps3spe.c.
gsoc2009_ps3
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2008-12-08 |
Sam Lantinga |
Updated copyright date
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2008-12-03 |
Sam Lantinga |
Added very slow software scaling to the X11 renderer
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2008-11-27 |
Sam Lantinga |
Set the alpha mask fixing software rendering in OpenGL
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2008-11-25 |
Sam Lantinga |
indent
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2008-11-24 |
Sam Lantinga |
Added software fallback for YUV overlay code when YUV textures aren't available.
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2007-07-14 |
Ryan C. Gordon |
Merged r3261:3262 from branches/SDL-1.2: MMX/YUV with __OPTIMIZE__.
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2007-07-11 |
Sam Lantinga |
Fixed compiling YUV code
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2007-07-11 |
Ryan C. Gordon |
Merged r3211:3213 from branches/SDL-1.2: YUV MMX inline asm for GCC.
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2006-08-05 |
Sam Lantinga |
SDL constants are all uppercase.
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2006-07-22 |
Sam Lantinga |
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
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2006-07-10 |
Sam Lantinga |
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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2006-06-18 |
Sam Lantinga |
Software YUV texture support in progress...
SDL-1.3
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2006-06-14 |
Sam Lantinga |
Dummy video driver works again in high color video modes. Yay!
SDL-1.3
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2006-06-14 |
Sam Lantinga |
More compile fixes
SDL-1.3
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2006-06-09 |
Sam Lantinga |
Updated SDL_Surface code for software-only access, fixed some build errors
SDL-1.3
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2006-05-29 |
Sam Lantinga |
more tweaking indent options
SDL-1.3
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2006-05-28 |
Sam Lantinga |
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
SDL-1.3
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2006-04-17 |
Sam Lantinga |
Added a note so I remember what the heck I was doing later. :)
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2006-04-17 |
Sam Lantinga |
More general fix for bug #189
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2006-02-24 |
Sam Lantinga |
Update for Visual C++ 6.0
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2006-02-21 |
Sam Lantinga |
FIXME:
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2006-02-21 |
Sam Lantinga |
Use consistent identifiers for the various platforms we support.
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2006-02-16 |
Sam Lantinga |
New configure-based build system. Still work in progress, but much improved
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2006-02-10 |
Sam Lantinga |
More header massaging... works great on Windows. ;-)
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2006-02-07 |
Sam Lantinga |
Removed uses of stdlib.h and string.h
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2006-02-07 |
Sam Lantinga |
Use SDL_ prefixed versions of C library functions.
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2006-02-06 |
Sam Lantinga |
It's now possible to build SDL without any C runtime at all on Windows,
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2006-02-01 |
Sam Lantinga |
Updated copyright information and removed rcs id lines (problematic in branch merges)
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2004-01-04 |
Sam Lantinga |
Updated copyright information for 2004 (Happy New Year!)
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2003-11-18 |
Sam Lantinga |
Added SDL_HasMMX(), SDL_Has3DNow(), SDL_HasSSE() in SDL_cpuinfo.h
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2002-05-18 |
Sam Lantinga |
Avoid a conflict in the definition of int32
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2002-03-06 |
Sam Lantinga |
Updated copyright information for 2002
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2002-03-05 |
Sam Lantinga |
Added SDL_LockRect() and SDL_UnlockRect()
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2001-12-14 |
Sam Lantinga |
Updated the source with the correct e-mail address
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2001-04-27 |
Sam Lantinga |
Fixed memory leak in software YUV stretch code
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2001-04-26 |
Sam Lantinga |
Initial revision
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