log src/video/SDL_yuv_sw.c @ 3407:d3baf5ac4e37

age author description
2009-06-10 Martin Lowinski Moved SPE-functions to SDL_ps3spe.c. gsoc2009_ps3
2008-12-08 Sam Lantinga Updated copyright date
2008-12-03 Sam Lantinga Added very slow software scaling to the X11 renderer
2008-11-27 Sam Lantinga Set the alpha mask fixing software rendering in OpenGL
2008-11-25 Sam Lantinga indent
2008-11-24 Sam Lantinga Added software fallback for YUV overlay code when YUV textures aren't available.
2007-07-14 Ryan C. Gordon Merged r3261:3262 from branches/SDL-1.2: MMX/YUV with __OPTIMIZE__.
2007-07-11 Sam Lantinga Fixed compiling YUV code
2007-07-11 Ryan C. Gordon Merged r3211:3213 from branches/SDL-1.2: YUV MMX inline asm for GCC.
2006-08-05 Sam Lantinga SDL constants are all uppercase.
2006-07-22 Sam Lantinga Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
2006-07-10 Sam Lantinga SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
2006-06-18 Sam Lantinga Software YUV texture support in progress... SDL-1.3
2006-06-14 Sam Lantinga Dummy video driver works again in high color video modes. Yay! SDL-1.3
2006-06-14 Sam Lantinga More compile fixes SDL-1.3
2006-06-09 Sam Lantinga Updated SDL_Surface code for software-only access, fixed some build errors SDL-1.3
2006-05-29 Sam Lantinga more tweaking indent options SDL-1.3
2006-05-28 Sam Lantinga Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API. SDL-1.3
2006-04-17 Sam Lantinga Added a note so I remember what the heck I was doing later. :)
2006-04-17 Sam Lantinga More general fix for bug #189
2006-02-24 Sam Lantinga Update for Visual C++ 6.0
2006-02-21 Sam Lantinga FIXME:
2006-02-21 Sam Lantinga Use consistent identifiers for the various platforms we support.
2006-02-16 Sam Lantinga New configure-based build system. Still work in progress, but much improved
2006-02-10 Sam Lantinga More header massaging... works great on Windows. ;-)
2006-02-07 Sam Lantinga Removed uses of stdlib.h and string.h
2006-02-07 Sam Lantinga Use SDL_ prefixed versions of C library functions.
2006-02-06 Sam Lantinga It's now possible to build SDL without any C runtime at all on Windows,
2006-02-01 Sam Lantinga Updated copyright information and removed rcs id lines (problematic in branch merges)
2004-01-04 Sam Lantinga Updated copyright information for 2004 (Happy New Year!)
2003-11-18 Sam Lantinga Added SDL_HasMMX(), SDL_Has3DNow(), SDL_HasSSE() in SDL_cpuinfo.h
2002-05-18 Sam Lantinga Avoid a conflict in the definition of int32
2002-03-06 Sam Lantinga Updated copyright information for 2002
2002-03-05 Sam Lantinga Added SDL_LockRect() and SDL_UnlockRect()
2001-12-14 Sam Lantinga Updated the source with the correct e-mail address
2001-04-27 Sam Lantinga Fixed memory leak in software YUV stretch code
2001-04-26 Sam Lantinga Initial revision