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sdl-ios-xcode
log src/audio/windx5/SDL_dx5audio.c @ 2661:
d38309be5178
gsoc2008_audio_resampling
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2006-10-28
Sam Lantinga
indent is evil
2006-10-20
Ryan C. Gordon
Whoops, need a pointer to an LPDIRECTSOUNDBUFFER and not the
2006-10-18
Ryan C. Gordon
Patched to compile again (thanks, Rasmus!).
2006-10-17
Ryan C. Gordon
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
2006-09-01
Ryan C. Gordon
int32 support for windib and windx5 audio backends.
2006-07-10
Sam Lantinga
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
2006-06-23
Sam Lantinga
Fixed bug #69
2006-06-23
Sam Lantinga
Merged DirectSound dropout fix from SDL 1.2
SDL-1.3
2006-05-29
Sam Lantinga
more tweaking indent options
SDL-1.3
2006-05-28
Sam Lantinga
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
SDL-1.3
2006-02-21
Sam Lantinga
Use consistent identifiers for the various platforms we support.
2006-02-16
Sam Lantinga
New configure-based build system. Still work in progress, but much improved
2006-02-10
Sam Lantinga
More header massaging... works great on Windows. ;-)
2006-02-07
Sam Lantinga
Removed uses of stdlib.h and string.h
2006-02-07
Sam Lantinga
Use SDL_ prefixed versions of C library functions.
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