Wed, 02 Jul 2008 08:04:50 +0000 |
Aaron Wishnick |
The windowed sinc filter generation code seems to be working fine. The FIR filtering code is also now working reasonably well. Occasionally the FIR filter will pop, but setting the normalization factor lower seems to help this. I suspect the problem is in the fixed point multiply/add. I also have a hunch the zero stuffing/sample discarding code is not correct, and I'll look at that soon to get it sorted out.
gsoc2008_audio_resampling
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Wed, 02 Jul 2008 07:25:02 +0000 |
Aaron Wishnick |
Cleaned up some bugs, but the FIR filter is still distorting.
gsoc2008_audio_resampling
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Sun, 22 Jun 2008 00:36:35 +0000 |
Aaron Wishnick |
Fixed lots of bugs in FIR filtering. Fixed point code is closer to working, but there seems to be overflow in the FIR filter resulting in distortion.
gsoc2008_audio_resampling
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Thu, 19 Jun 2008 20:11:06 +0000 |
Aaron Wishnick |
IIR filtering now seems to work fine. Fixed point code also seems to be good.
gsoc2008_audio_resampling
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Wed, 18 Jun 2008 22:42:27 +0000 |
Aaron Wishnick |
Implemented a lot of fixed point code for the filters. The SDL_FixMpy functions currently don't work properly -- there are some issues with signed vs unsigned.
gsoc2008_audio_resampling
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Wed, 18 Jun 2008 18:55:50 +0000 |
Aaron Wishnick |
Began implementing IIR and FIR filters, and got zero stuffing and sample discarding working.
gsoc2008_audio_resampling
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Wed, 18 Jun 2008 04:51:10 +0000 |
Aaron Wishnick |
Added beginnings of resampling code.
gsoc2008_audio_resampling
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Tue, 19 Jun 2007 05:53:56 +0000 |
Sam Lantinga |
Fixes for compiling with Visual C++ 8.0 Express Edition
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Wed, 29 Nov 2006 10:38:07 +0000 |
Ryan C. Gordon |
Apparently it's possible that MSVC will want to call a built-in function to
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Tue, 17 Oct 2006 09:15:21 +0000 |
Ryan C. Gordon |
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
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Sun, 24 Sep 2006 15:56:36 +0000 |
Sam Lantinga |
Fixed bug #292
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Fri, 01 Sep 2006 19:29:49 +0000 |
Ryan C. Gordon |
Replaced unions with calls to SDL_SwapFloat...
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Mon, 28 Aug 2006 03:17:39 +0000 |
Sam Lantinga |
Added source color and alpha modulation support.
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Thu, 24 Aug 2006 12:10:46 +0000 |
Ryan C. Gordon |
First shot at new audio data types (int32 and float32).
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