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sdl-ios-xcode
log src/video/SDL_renderer_gl.c @ 2019:
d20f4510c718
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2006-08-28
Sam Lantinga
Cleanup for the last checkin
2006-08-28
Sam Lantinga
Added source color and alpha modulation support.
2006-08-07
Sam Lantinga
Added resize support for GDI and Direct3D renderers
2006-08-06
Sam Lantinga
Added paletted OpenGL texture support.
2006-08-06
Sam Lantinga
Allow the render context to do necessary work when the video mode changes.
2006-08-05
Sam Lantinga
SDL constants are all uppercase.
2006-07-28
Sam Lantinga
Implemented X11 OpenGL support.
2006-07-23
Sam Lantinga
Fixed crash with multiple windows
2006-07-22
Sam Lantinga
OpenGL renderer is feature complete!
2006-07-22
Sam Lantinga
Added SDL_GL_ExtensionSupported()
2006-07-22
Sam Lantinga
If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
2006-07-22
Sam Lantinga
Switch OpenGL contexts when switching render contexts.
2006-07-22
Sam Lantinga
Fixed OpenGL blend modes, added power of 2 texture code
2006-07-22
Sam Lantinga
Bug fixes to the OpenGL renderer
2006-07-22
Sam Lantinga
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
2006-07-19
Sam Lantinga
Fixed to compile while the OpenGL renderer is under construction
2006-07-19
Sam Lantinga
Starting on the OpenGL renderer...
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