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sdl-ios-xcode
log src/video/SDL_pixels.c @ 2019:
d20f4510c718
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2006-08-05
Sam Lantinga
SDL constants are all uppercase.
2006-07-22
Sam Lantinga
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
2006-07-10
Sam Lantinga
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
2006-06-24
Sam Lantinga
Added a multi-window version of testsprite using the new API.
SDL-1.3
2006-06-17
Sam Lantinga
Finished palettized display handling.
SDL-1.3
2006-06-16
Sam Lantinga
Default palette entries to white, instead of black.
SDL-1.3
2006-06-07
Sam Lantinga
Work in progress. :)
SDL-1.3
2006-05-29
Sam Lantinga
more tweaking indent options
SDL-1.3
2006-05-28
Sam Lantinga
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
SDL-1.3
2006-03-20
Sam Lantinga
Fixed bug #90
2006-02-21
Sam Lantinga
Use consistent identifiers for the various platforms we support.
2006-02-10
Sam Lantinga
More header massaging... works great on Windows. ;-)
2006-02-07
Sam Lantinga
Removed uses of stdlib.h and string.h
2006-02-07
Sam Lantinga
Use SDL_ prefixed versions of C library functions.
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