log src/audio/SDL_audio.c @ 2019:d20f4510c718

age author description
2006-08-31 Ryan C. Gordon Reordered the favored audio format list a little.
2006-08-24 Ryan C. Gordon First shot at new audio data types (int32 and float32).
2006-08-10 Sam Lantinga MacOS Classic is no longer supported.
2006-07-15 Sam Lantinga Look at environment variables in SDL_VideoInit() and SDL_AudioInit()
2006-07-14 Sam Lantinga More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
2006-07-13 Sam Lantinga Removed libc dependency on Windows again, to fix building with Visual C++ 2005 Express Edition.
2006-07-10 Sam Lantinga SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
2006-05-09 Sam Lantinga Fixed bug #137
2006-05-07 Sam Lantinga Fixed bug #215
2006-05-29 Sam Lantinga more tweaking indent options SDL-1.3
2006-05-28 Sam Lantinga Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API. SDL-1.3
2006-05-20 Sam Lantinga Added API requested in bug #43: SDL-1.3
2006-05-17 Sam Lantinga Merge trunk-1.3-3 SDL-1.3
2006-03-21 Sam Lantinga Good idea, renaming OpenBSD audio to BSD audio.
2006-03-21 Sam Lantinga Fixed bug #18
2006-03-21 Ryan C. Gordon Try to fill the hardware audio buffer immediately.
2006-03-14 Ryan C. Gordon Implemented dummy audio driver.
2006-03-09 Sam Lantinga Cleaning up warnings on MacOS X
2006-02-26 Sam Lantinga Updated OS/2 build, yay!
2006-02-21 Sam Lantinga Fixed some preprocessor mangling
2006-02-21 Sam Lantinga *** empty log message ***
2006-02-21 Sam Lantinga Use consistent identifiers for the various platforms we support.
2006-02-19 Sam Lantinga Use only safe string functions
2006-02-16 Sam Lantinga New configure-based build system. Still work in progress, but much improved