log
graph
tags
bookmarks
branches
changeset
browse
file
diff
comparison
annotate
file log
raw
help
Mercurial
>
sdl-ios-xcode
log src/stdlib/SDL_string.c @ 3802:
cef5d927591f
SDL-ryan-multiple-audio-device
Find changesets by keywords (author, files, the commit message), revision number or hash, or
revset expression
.
less
more
|
(0)
tip
age
author
description
2006-07-19
Sam Lantinga
Implemented blend modes in the D3D renderer
2006-07-14
Sam Lantinga
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
2006-07-13
Sam Lantinga
Removed libc dependency on Windows again, to fix building with Visual C++ 2005 Express Edition.
2006-07-10
Sam Lantinga
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
2006-06-20
Sam Lantinga
Fixed bug #251
2006-06-20
Sam Lantinga
Fixed bug #251
SDL-1.3
2006-05-29
Sam Lantinga
more tweaking indent options
SDL-1.3
2006-05-28
Sam Lantinga
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
SDL-1.3
2006-05-17
Sam Lantinga
Merge trunk-1.3-3
SDL-1.3
2006-03-13
Sam Lantinga
Added _strnicmp support
2006-03-13
Sam Lantinga
Win32 fixes
2006-03-13
Sam Lantinga
Added UTF-8 <-> UTF-16 <-> UTF-32 <-> UCS-2 <-> UCS-4 conversion capability
2006-03-01
Sam Lantinga
Fixed a bunch of 64-bit compatibility problems
2006-02-21
Sam Lantinga
Use consistent identifiers for the various platforms we support.
2006-02-19
Sam Lantinga
Use only safe string functions
2006-02-10
Sam Lantinga
More header massaging... works great on Windows. ;-)
2006-02-09
Sam Lantinga
Fixed build problem with SDL_string.c
2006-02-07
Sam Lantinga
*** empty log message ***
2006-02-07
Sam Lantinga
Configure dynamically generates SDL_config.h
2006-02-07
Sam Lantinga
Removed uses of stdlib.h and string.h
2006-02-07
Sam Lantinga
Use SDL_ prefixed versions of C library functions.
2006-02-06
Sam Lantinga
It's now possible to build SDL without any C runtime at all on Windows,
less
more
|
(0)
tip