log include/SDL_config_win32.h @ 3843:ce229f6b5ce0 SDL-ryan-multiple-audio-device

age author description
Fri, 14 Jul 2006 06:40:53 +0000 Sam Lantinga More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Thu, 13 Jul 2006 08:13:02 +0000 Sam Lantinga Removed libc dependency on Windows again, to fix building with Visual C++ 2005 Express Edition.
Mon, 10 Jul 2006 21:04:37 +0000 Sam Lantinga SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sun, 25 Jun 2006 17:14:39 +0000 Sam Lantinga (none)
Sun, 25 Jun 2006 17:12:08 +0000 Sam Lantinga Fixed including stdint.h with gcc on Win32
Sun, 21 May 2006 17:26:40 +0000 Sam Lantinga Moved DirectInput joystick code to 1.3 branch
Sun, 21 May 2006 16:47:41 +0000 Sam Lantinga Closed bug #74
Sat, 08 Jul 2006 18:06:02 +0000 Sam Lantinga Starting support for Direct3D render driver. SDL-1.3
Fri, 30 Jun 2006 05:42:49 +0000 Sam Lantinga Cleaned up a bunch of warnings, started adding Win32 event support SDL-1.3
Sun, 25 Jun 2006 17:17:00 +0000 Sam Lantinga Merged gcc on win32 fix from SDL 1.2 SDL-1.3
Sun, 28 May 2006 13:04:16 +0000 Sam Lantinga Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API. SDL-1.3
Sun, 21 May 2006 17:27:13 +0000 Sam Lantinga Moved DirectInput joystick code to 1.3 branch SDL-1.3
Mon, 01 May 2006 06:58:33 +0000 Sam Lantinga glSDL support SDL-1.3
Thu, 13 Apr 2006 13:38:40 +0000 Sam Lantinga Fixed bug #176
Thu, 23 Mar 2006 21:55:13 +0000 Sam Lantinga A less rude way of doing the same thing...