Sat, 23 Sep 2006 23:07:52 +0000 |
Sam Lantinga |
Fixed bug #294
SDL-1.2
|
Mon, 10 Jul 2006 21:04:37 +0000 |
Sam Lantinga |
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
|
Thu, 18 May 2006 03:24:10 +0000 |
Ryan C. Gordon |
Try to keep SDL keysyms sane regardless of keyboard layout in windib target.
|
Mon, 29 May 2006 04:04:35 +0000 |
Sam Lantinga |
more tweaking indent options
SDL-1.3
|
Sun, 28 May 2006 13:04:16 +0000 |
Sam Lantinga |
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
SDL-1.3
|
Tue, 14 Mar 2006 07:06:06 +0000 |
Sam Lantinga |
Fixed bug #124
|
Tue, 14 Mar 2006 04:00:03 +0000 |
Sam Lantinga |
(patch tweaked a bit)
|
Tue, 07 Mar 2006 05:21:32 +0000 |
Sam Lantinga |
More Win64 updates
|
Mon, 06 Mar 2006 08:11:10 +0000 |
Sam Lantinga |
Fixed more Win64 portability issues
|
Wed, 01 Mar 2006 09:43:47 +0000 |
Sam Lantinga |
Fixed a bunch of 64-bit compatibility problems
|
Sat, 25 Feb 2006 22:18:25 +0000 |
Sam Lantinga |
SDL_windows.h is no longer necessary
|
Tue, 21 Feb 2006 08:46:50 +0000 |
Sam Lantinga |
Use consistent identifiers for the various platforms we support.
|
Sun, 19 Feb 2006 23:46:34 +0000 |
Sam Lantinga |
Use only safe string functions
|
Thu, 16 Feb 2006 10:11:48 +0000 |
Sam Lantinga |
New configure-based build system. Still work in progress, but much improved
|
Fri, 10 Feb 2006 06:48:43 +0000 |
Sam Lantinga |
More header massaging... works great on Windows. ;-)
|