Tue, 13 Oct 2009 11:24:36 +0000 |
Mike Gorchak |
Options --double --triple have been added to test double and triple buffering.
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Sat, 10 Oct 2009 17:07:49 +0000 |
Mike Gorchak |
Revert back. Sorry.
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Sat, 10 Oct 2009 13:21:21 +0000 |
Mike Gorchak |
Created windows must be destroyed at CommonQuit().
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Thu, 11 Jun 2009 06:03:05 +0000 |
Mike Gorchak |
Proper window resize handling in GLES test application.
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Wed, 10 Jun 2009 13:34:20 +0000 |
Sam Lantinga |
indent
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Wed, 10 Jun 2009 05:56:36 +0000 |
Mike Gorchak |
SDL pixel format string is printed near mode number in form of SDL_PIXELFORMAT_XXXXX, when --info option is passed. It is usefull for debugging.
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Sat, 20 Dec 2008 12:00:00 +0000 |
Sam Lantinga |
Date: Fri, 19 Dec 2008 20:17:35 +0100
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Thu, 07 Feb 2008 16:00:29 +0000 |
Sam Lantinga |
Fixed compile errors
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Sun, 19 Aug 2007 14:52:52 +0000 |
Sam Lantinga |
Date: Thu, 05 Jul 2007 14:02:33 -0700
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Mon, 23 Jul 2007 01:11:52 +0000 |
Sam Lantinga |
Added support for the --depth command line option
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Thu, 12 Jul 2007 20:00:50 +0000 |
Bob Pendleton |
This code adds support for DirectColor visuals to SDL 1.3. The support uses part of the Xmu library. To ensure that the library is
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Thu, 12 Jul 2007 06:53:20 +0000 |
Sam Lantinga |
Visual C++ compiler warning fixes
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Wed, 11 Jul 2007 14:52:13 +0000 |
Sam Lantinga |
indent
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Fri, 06 Jul 2007 15:45:28 +0000 |
Bob Pendleton |
fixed code for printing mousewheel events to match the new format of mousewheel events.
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Sun, 06 Aug 2006 04:39:13 +0000 |
Sam Lantinga |
Allow the render context to do necessary work when the video mode changes.
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Sun, 06 Aug 2006 00:09:04 +0000 |
Sam Lantinga |
Clarified the difference between render drivers and render contexts
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Sat, 05 Aug 2006 22:34:23 +0000 |
Sam Lantinga |
In general, fill in pointers to structures, rather than return them.
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Sat, 05 Aug 2006 17:09:42 +0000 |
Sam Lantinga |
SDL constants are all uppercase.
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Sat, 29 Jul 2006 22:42:48 +0000 |
Sam Lantinga |
Implemented Cocoa mouse wheel events
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Mon, 24 Jul 2006 05:03:02 +0000 |
Sam Lantinga |
Implemented Cocoa window support
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Sat, 22 Jul 2006 21:02:57 +0000 |
Sam Lantinga |
If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
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Sat, 22 Jul 2006 19:51:48 +0000 |
Sam Lantinga |
Switch OpenGL contexts when switching render contexts.
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Sat, 22 Jul 2006 18:01:56 +0000 |
Sam Lantinga |
Bug fixes to the OpenGL renderer
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Wed, 19 Jul 2006 05:03:21 +0000 |
Sam Lantinga |
Implemented blend modes in the D3D renderer
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Tue, 18 Jul 2006 07:49:51 +0000 |
Sam Lantinga |
Added a test program framework for easy initialization.
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