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sdl-ios-xcode
log src/video/SDL_blit.c @ 1519:
c99e7a9c9bc9
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2006-02-21
Sam Lantinga
Use consistent identifiers for the various platforms we support.
2006-02-16
Sam Lantinga
New configure-based build system. Still work in progress, but much improved
2006-02-10
Sam Lantinga
More header massaging... works great on Windows. ;-)
2006-02-06
Sam Lantinga
It's now possible to build SDL without any C runtime at all on Windows,
2006-02-01
Sam Lantinga
Updated copyright information and removed rcs id lines (problematic in branch merges)
2005-12-08
Sam Lantinga
Fixed compile warnings with gcc 4
2005-04-17
Ryan C. Gordon
Some work on using accelerated alpha blits with hardware surfaces.
2004-04-11
Sam Lantinga
Date: Sun, 11 Apr 2004 13:09:44 +0200
2004-04-11
Sam Lantinga
Date: Tue, 30 Mar 2004 21:26:47 -0600
2004-01-04
Sam Lantinga
Updated copyright information for 2004 (Happy New Year!)
2003-11-18
Sam Lantinga
Added SDL_HasMMX(), SDL_Has3DNow(), SDL_HasSSE() in SDL_cpuinfo.h
2003-08-30
Sam Lantinga
*** empty log message ***
2003-08-22
Sam Lantinga
Date: Tue, 19 Aug 2003 17:57:00 +0200
2002-10-11
Sam Lantinga
Fixed a crash blitting RLE surfaces to RLE surfaces
2002-03-20
Sam Lantinga
Blit bug fix from John Popplewell
2002-03-06
Sam Lantinga
Updated copyright information for 2002
2001-12-14
Sam Lantinga
Updated the source with the correct e-mail address
2001-04-26
Sam Lantinga
Initial revision
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