Sat, 19 Jul 2008 17:37:19 +0000 |
Darren Alton |
More work on the accelerated 2D video driver, beginnings of sprite-based rendering support. Also some initial work on an audio driver.
gsoc2008_nds
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Thu, 14 Aug 2008 08:21:25 +0000 |
Aaron Wishnick |
Streamer in SDL_RunAudio should be totally implemented, but hasn't been tested yet.
gsoc2008_audio_resampling
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Wed, 13 Aug 2008 02:50:10 +0000 |
Aaron Wishnick |
Implemented streamer code in SDL_RunAudio() but have not tested it.
gsoc2008_audio_resampling
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Tue, 12 Aug 2008 01:03:05 +0000 |
Aaron Wishnick |
More streamer work.
gsoc2008_audio_resampling
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Tue, 12 Aug 2008 00:50:58 +0000 |
Aaron Wishnick |
Added streamer code. I haven't yet incorporated it into SDL_RunAudio() though.
gsoc2008_audio_resampling
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Fri, 11 Jul 2008 00:32:38 +0000 |
Holmes Futrell |
Added Core Audio iPhone bootstrap
gsoc2008_iphone
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Mon, 10 Sep 2007 12:11:40 +0000 |
Sam Lantinga |
indent
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Mon, 20 Aug 2007 01:02:37 +0000 |
Ryan C. Gordon |
Ported PulseAudio target from 1.2 to 1.3 interfaces, and added it to the trunk.
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Thu, 05 Jul 2007 04:34:48 +0000 |
Sam Lantinga |
Removed campatibility behavior for 1.3
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Thu, 05 Jul 2007 02:30:10 +0000 |
Ryan C. Gordon |
Merged r3138:3139 from branches/SDL-1.2: Don't init audio callback buffer.
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Tue, 03 Jul 2007 09:55:29 +0000 |
Sam Lantinga |
stupid indent
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Tue, 19 Jun 2007 05:53:56 +0000 |
Sam Lantinga |
Fixes for compiling with Visual C++ 8.0 Express Edition
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Wed, 29 Nov 2006 10:26:32 +0000 |
Ryan C. Gordon |
Use SDL_strcmp(), not strcmp().
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Sat, 11 Nov 2006 06:48:57 +0000 |
Ryan C. Gordon |
Fixed building of Windows waveout audio.
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Sat, 28 Oct 2006 16:48:03 +0000 |
Sam Lantinga |
indent is evil
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Fri, 27 Oct 2006 20:19:48 +0000 |
Ryan C. Gordon |
1.3 branch version of revision 2878.
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Tue, 17 Oct 2006 09:15:21 +0000 |
Ryan C. Gordon |
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
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Sun, 01 Oct 2006 02:06:37 +0000 |
Ryan C. Gordon |
Replaced strncmp for SDL_AUDIODRIVER test with strcasecmp.
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Thu, 31 Aug 2006 20:59:42 +0000 |
Ryan C. Gordon |
Reordered the favored audio format list a little.
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Thu, 24 Aug 2006 12:10:46 +0000 |
Ryan C. Gordon |
First shot at new audio data types (int32 and float32).
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Thu, 10 Aug 2006 14:54:23 +0000 |
Sam Lantinga |
MacOS Classic is no longer supported.
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Sat, 15 Jul 2006 19:30:18 +0000 |
Sam Lantinga |
Look at environment variables in SDL_VideoInit() and SDL_AudioInit()
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Fri, 14 Jul 2006 06:40:53 +0000 |
Sam Lantinga |
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
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Thu, 13 Jul 2006 08:13:02 +0000 |
Sam Lantinga |
Removed libc dependency on Windows again, to fix building with Visual C++ 2005 Express Edition.
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Mon, 10 Jul 2006 21:04:37 +0000 |
Sam Lantinga |
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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Tue, 09 May 2006 08:52:54 +0000 |
Sam Lantinga |
Fixed bug #137
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Sun, 07 May 2006 03:40:06 +0000 |
Sam Lantinga |
Fixed bug #215
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Mon, 29 May 2006 04:04:35 +0000 |
Sam Lantinga |
more tweaking indent options
SDL-1.3
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Sun, 28 May 2006 13:04:16 +0000 |
Sam Lantinga |
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
SDL-1.3
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Sat, 20 May 2006 04:35:58 +0000 |
Sam Lantinga |
Added API requested in bug #43:
SDL-1.3
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