log include/SDL_keyboard.h @ 3431:c8fbb27627d9

age author description
Mon, 19 Oct 2009 13:31:58 +0000 Sam Lantinga Partial fix for bug #859
Sat, 19 Sep 2009 13:29:40 +0000 Sam Lantinga Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Mon, 08 Dec 2008 00:27:32 +0000 Sam Lantinga Updated copyright date
Tue, 05 Feb 2008 07:19:23 +0000 Sam Lantinga First pass implementation of new SDL scancode concept, as discussed with
Sun, 19 Aug 2007 14:52:52 +0000 Sam Lantinga Date: Thu, 05 Jul 2007 14:02:33 -0700
Sat, 16 Jun 2007 15:32:04 +0000 Sam Lantinga Key repeat is handled by the OS, since text input is now decoupled from physical key events.
Mon, 10 Jul 2006 21:04:37 +0000 Sam Lantinga SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Thu, 06 Jul 2006 07:17:11 +0000 Sam Lantinga Proof of concept done - Win32 GDI implementation mostly complete. SDL-1.3
Sun, 18 Jun 2006 13:47:19 +0000 Sam Lantinga Added the unicode keysym memory again for backwards compatibility. SDL-1.3
Sun, 11 Jun 2006 05:27:10 +0000 Sam Lantinga Finishing up keyboard code revamp, at least for now... SDL-1.3
Sat, 10 Jun 2006 09:11:59 +0000 Sam Lantinga Keyboard code update in progress SDL-1.3
Mon, 29 May 2006 04:04:35 +0000 Sam Lantinga more tweaking indent options SDL-1.3
Sun, 28 May 2006 13:04:16 +0000 Sam Lantinga Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API. SDL-1.3
Mon, 13 Mar 2006 01:41:32 +0000 Sam Lantinga Fixed bug #112
Fri, 10 Feb 2006 06:48:43 +0000 Sam Lantinga More header massaging... works great on Windows. ;-)