Mon, 24 Jan 2011 21:20:30 -0800 |
Sam Lantinga |
Include windows.h in a single point in the source, so we can be consistent about the definition of UNICODE and have core utility functions for Windows that all modules can share.
|
Mon, 24 Jan 2011 15:46:11 -0800 |
Sam Lantinga |
Fixed compiling on Windows Mobile SDK 5.0 with Visual Studio 2008
|
Thu, 20 Jan 2011 18:04:05 -0800 |
Sam Lantinga |
Fixed bug #925
|
Mon, 08 Dec 2008 00:25:42 +0000 |
Sam Lantinga |
Updated copyright date
SDL-1.2
|
Sun, 24 Jun 2007 18:26:35 +0000 |
Ryan C. Gordon |
Added S60 port.
SDL-1.2
|
Sun, 24 Jan 2010 21:10:53 +0000 |
Sam Lantinga |
Fixed bug #926
|
Thu, 17 Dec 2009 07:46:13 +0000 |
Sam Lantinga |
Updated test code to use SDL_setenv()
|
Wed, 16 Dec 2009 16:08:17 +0000 |
Sam Lantinga |
Allocate memory only if we're going to overwrite an environment variable
|
Wed, 16 Dec 2009 10:59:51 +0000 |
Ryan C. Gordon |
Implemented SDL_setenv(), moved SDL_putenv() to compat.
|
Mon, 08 Dec 2008 00:27:32 +0000 |
Sam Lantinga |
Updated copyright date
|
Mon, 10 Jul 2006 21:04:37 +0000 |
Sam Lantinga |
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
|
Mon, 29 May 2006 04:04:35 +0000 |
Sam Lantinga |
more tweaking indent options
SDL-1.3
|
Sun, 28 May 2006 13:04:16 +0000 |
Sam Lantinga |
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
SDL-1.3
|
Mon, 06 Mar 2006 08:11:10 +0000 |
Sam Lantinga |
Fixed more Win64 portability issues
|