Sun, 04 Jan 2004 14:55:35 +0000 |
Sam Lantinga |
Date: Wed, 31 Dec 2003 21:55:30 +0100
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Sun, 10 Aug 2003 07:21:43 +0000 |
Sam Lantinga |
Date: Sat, 9 Aug 2003 20:14:06 -0400
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Sat, 09 Aug 2003 18:12:11 +0000 |
Sam Lantinga |
Fix compilation on MacOS 10.1
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Fri, 08 Aug 2003 15:01:14 +0000 |
Sam Lantinga |
*** empty log message ***
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Wed, 23 Jul 2003 04:39:44 +0000 |
Sam Lantinga |
Date: Thu, 24 Jul 2003 01:40:17 +0200
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Tue, 22 Jul 2003 15:33:28 +0000 |
Sam Lantinga |
Merged in Ryan's multisample code for MacOS, and changed the constants to match.
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Sat, 01 Feb 2003 19:59:23 +0000 |
Sam Lantinga |
Darrell added support for emulated SDL_DOUBLEBUF on MacOSX
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Tue, 21 Jan 2003 05:29:50 +0000 |
Sam Lantinga |
Fixed QZ_ToggleFullScreen() return value (thanks Max!)
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Fri, 27 Dec 2002 20:52:41 +0000 |
Ryan C. Gordon |
Massive Quartz input enhancements from Darrell Walisser. His email:
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Fri, 13 Dec 2002 21:09:52 +0000 |
Ryan C. Gordon |
Moved some cleanup stuff to QZ_VideoQuit() from QZ_UnsetVideoMode()...fixes
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Sat, 07 Dec 2002 06:48:49 +0000 |
Sam Lantinga |
From: Darrell Walisser
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Sat, 05 Oct 2002 05:07:57 +0000 |
Sam Lantinga |
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
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Sat, 05 Oct 2002 04:56:32 +0000 |
Sam Lantinga |
Fixed YUV overlay code for Quicktime 6
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Mon, 16 Sep 2002 18:38:09 +0000 |
Sam Lantinga |
Fixed window update problems on MacOS X 10.2 (thanks Darrell!)
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Mon, 19 Aug 2002 17:58:08 +0000 |
Sam Lantinga |
Added SDL_GL_STEREO for stereoscopic OpenGL contexts
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Mon, 12 Aug 2002 22:43:58 +0000 |
Sam Lantinga |
Darrell's fix for Quartz mouse motion
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