Mercurial > sdl-ios-xcode
log src/video/SDL_blit_auto.c @ 5273:c5a04f3c3908
age | author | description |
---|---|---|
2011-02-05 | Sam Lantinga | Restored SDL_BLENDMODE_MOD for MAME |
2011-02-01 | Sam Lantinga | Making the API simpler, the blend modes are "none, blend, add" and are supported by all renderers. |
2010-01-24 | Sam Lantinga | Fixed bug #926 |
2008-12-08 | Sam Lantinga | Updated copyright date |
2008-11-29 | Sam Lantinga | Added ARGB8888 destination format (used on Mac OS X) |
2007-08-18 | Sam Lantinga | Okay, still some bugs, but everything builds again... |
2007-08-17 | Sam Lantinga | More work in progress, still doesn't compile... |
2007-08-17 | Sam Lantinga | Work in progress: merging new texture features into SDL blit system |