Mercurial > sdl-ios-xcode
log src/video/nds/SDL_ndsrender.c @ 5152:be02be2ea897
age | author | description |
---|---|---|
Tue, 01 Feb 2011 21:23:43 -0800 | Sam Lantinga | Making the API simpler, removed support for palettized video modes and textures. |
Tue, 01 Feb 2011 12:19:46 -0800 | Sam Lantinga | Making the API simpler, the renderer present semantics are always having a backbuffer and then discarding it. This is best for hardware accelerated rendering. |
Mon, 31 Jan 2011 23:37:30 -0800 | Sam Lantinga | Making the API simpler, texture color and alpha modulation are supported by all renderers. |
Mon, 31 Jan 2011 23:23:57 -0800 | Sam Lantinga | Making the API simpler, the blend modes are "none, blend, add" and are supported by all renderers. |
Mon, 31 Jan 2011 22:44:43 -0800 | Sam Lantinga | Making the API simpler, scaling is always defined as linear interpolation and should be supported as much as possible on all renderers. |
Sun, 12 Dec 2010 15:19:05 -0800 | Sam Lantinga | Use the enumerated type for blend and scale mode instead of int |
Sun, 24 Jan 2010 21:10:53 +0000 | Sam Lantinga | Fixed bug #926 |