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sdl-ios-xcode
log src/SDL_compat.c @ 5152:
be02be2ea897
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Tue, 01 Feb 2011 21:23:43 -0800
Sam Lantinga
Making the API simpler, removed support for palettized video modes and textures.
Tue, 01 Feb 2011 19:19:43 -0800
Sam Lantinga
The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Tue, 01 Feb 2011 12:19:46 -0800
Sam Lantinga
Making the API simpler, the renderer present semantics are always having a backbuffer and then discarding it. This is best for hardware accelerated rendering.
Thu, 27 Jan 2011 14:45:06 -0800
Sam Lantinga
Improved timer implementation
Wed, 19 Jan 2011 16:06:47 -0800
Sam Lantinga
Florian Forster to sdl
Mon, 27 Sep 2010 01:30:42 -0700
Sam Lantinga
Minor cleanup in patches from Coursoud
Mon, 27 Sep 2010 00:48:56 -0700
Sam Lantinga
Code will never reach SDL_SetTexturePalette since SDL_SetDisplayPalette
Sun, 22 Aug 2010 12:39:27 -0700
Sam Lantinga
Merged Daniel's Google Summer of Code work from SDL-gsoc2010_IME
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