Mercurial > sdl-ios-xcode
log src/video/windows/SDL_windowskeyboard.c @ 5198:bb45ecd958d8
age | author | description |
---|---|---|
Wed, 02 Feb 2011 14:34:54 -0800 | Sam Lantinga | Moved the rendering code out to a separate directory in the hope that it can someday be completely decoupled from the rest of the library and be expanded to an awesome 2D on 3D library. |
Thu, 27 Jan 2011 08:40:06 -0800 | Sam Lantinga | Fixed bug #1109 |
Mon, 24 Jan 2011 21:20:30 -0800 | Sam Lantinga | Include windows.h in a single point in the source, so we can be consistent about the definition of UNICODE and have core utility functions for Windows that all modules can share. |
Mon, 24 Jan 2011 15:46:11 -0800 | Sam Lantinga | Fixed compiling on Windows Mobile SDK 5.0 with Visual Studio 2008 |
Mon, 24 Jan 2011 13:47:35 -0600 | krogoway | Renamed SDL_keysym to SDL_KeySym |
Thu, 20 Jan 2011 18:04:05 -0800 | Sam Lantinga | Fixed bug #925 base src/video/win32/SDL_win32keyboard.c@0b3a0df01550 |