Mercurial > sdl-ios-xcode
log src/video/android/SDL_androidgl.c @ 5280:bad04e4710f6
age | author | description |
---|---|---|
Fri, 11 Feb 2011 22:37:15 -0800 | Sam Lantinga | Happy 2011! :) |
Mon, 07 Feb 2011 17:44:07 -0800 | Sam Lantinga | Try to create an OpenGL ES 2.0 context on Android and successfully fall back to OpenGL ES 1.1 if that fails. |
Sun, 06 Feb 2011 02:35:14 -0800 | Sam Lantinga | Fixed building on Android, added SDL_opengles2.h, removed unnecessary SDL_glesfuncs.h |
Mon, 24 Jan 2011 21:20:30 -0800 | Sam Lantinga | Include windows.h in a single point in the source, so we can be consistent about the definition of UNICODE and have core utility functions for Windows that all modules can share. |
Wed, 12 Jan 2011 17:53:06 -0800 | Sam Lantinga | More Android cleanup: |
Wed, 12 Jan 2011 13:52:41 -0800 | Sam Lantinga | A bit of cleanup in the Android driver |
Tue, 04 Jan 2011 20:30:54 -0800 | Sam Lantinga | Don't continually print stub message for testgles |