Mercurial > sdl-ios-xcode
log src/video/SDL_shape.c @ 5280:bad04e4710f6
age | author | description |
---|---|---|
Thu, 10 Feb 2011 14:44:25 -0800 | Sam Lantinga | Window coordinates are in the global space and windows are not tied to a particular display. |
Sun, 22 Aug 2010 12:43:27 -0700 | Sam Lantinga | Merged no changes? |
Tue, 17 Aug 2010 01:11:11 -0400 | egottlieb | Create all shaped windows at -1000,-1000 and save the real coordinates. |
Mon, 16 Aug 2010 01:17:19 -0400 | egottlieb | Condensed flag-setting code and put parantheses in the appropriate places. It was that, in the end. |
Sun, 15 Aug 2010 23:57:50 -0400 | Eli Gottlieb | Set flag bits *exactly* as Andreas showed me in his screenshot. This shouldn't be different, but what do I know about C's order of operations? |
Sun, 15 Aug 2010 21:46:04 -0400 | egottlieb | Added hiding-as-positioning trick and finally fixed flags. |
Sun, 15 Aug 2010 18:52:57 -0400 | Eli Gottlieb | Changed flags and positioning (for the fake-hiding) as Andreas recommended. |