Mercurial > sdl-ios-xcode
log src/video/qnxgf/SDL_gf_render.c @ 4970:b9eed029844a
age | author | description |
---|---|---|
Sun, 12 Dec 2010 15:19:05 -0800 | Sam Lantinga | Use the enumerated type for blend and scale mode instead of int |
Sun, 24 Jan 2010 21:10:53 +0000 | Sam Lantinga | Fixed bug #926 |
Thu, 21 Jan 2010 06:21:52 +0000 | Sam Lantinga | Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance. |
Tue, 01 Dec 2009 05:57:15 +0000 | Sam Lantinga | Work in progress on multi-display support: |
Sat, 23 May 2009 22:41:08 +0000 | Sam Lantinga | indent |
Tue, 28 Apr 2009 04:33:30 +0000 | Mike Gorchak | Support for HID devices (mice and keyboards only for now) has been added |
Tue, 24 Mar 2009 10:33:12 +0000 | Sam Lantinga | Date: Mon, 23 Mar 2009 09:17:24 +0200 |