Mercurial > sdl-ios-xcode
log test/automated/render/render.c @ 4619:b9a205e6369f
age | author | description |
---|---|---|
Thu, 21 Jan 2010 06:21:52 +0000 | Sam Lantinga | Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance. |
Wed, 23 Dec 2009 01:55:00 +0000 | Sam Lantinga | Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color. |
Mon, 14 Dec 2009 06:35:59 +0000 | Sam Lantinga | Added a test to check the read/write pixels API |
Wed, 09 Dec 2009 15:56:56 +0000 | Sam Lantinga | Added interfaces for batch drawing of points, lines and rects: |
Mon, 07 Dec 2009 08:01:20 +0000 | Sam Lantinga | On Windows the minimum window size may be larger than 80, so explicitly request the expected rectangle. |
Sun, 22 Nov 2009 07:00:26 +0000 | Sam Lantinga | More fixes to compile under Visual C++ |