Mercurial > sdl-ios-xcode
log src/video/SDL_blit.h @ 3593:b931bcfd94a0
age | author | description |
---|---|---|
Mon, 16 Nov 2009 09:47:34 +0000 | Sam Lantinga | Thank you automated tests (and bobbens!), fixed alpha blending for accuracy |
Sat, 10 Oct 2009 07:48:57 +0000 | Sam Lantinga | Fixed bug #627 |
Sat, 07 Feb 2009 17:56:08 +0000 | Sam Lantinga | Fixed alpha blending textures with the GDI renderer |
Tue, 13 Jan 2009 07:20:55 +0000 | Sam Lantinga | Removed Rafal Bursig's MMX RLE code, at his request. |
Sun, 21 Dec 2008 08:55:06 +0000 | Sam Lantinga | Added ARGB optimized case for Mac OS X |
Sun, 21 Dec 2008 08:28:25 +0000 | Sam Lantinga | Share code between fill and line drawing |
Mon, 08 Dec 2008 00:27:32 +0000 | Sam Lantinga | Updated copyright date |