Sun, 02 Aug 2009 12:45:20 +0000 |
Sam Lantinga |
Don't redefine types if HAVE_STDINT_H is defined
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Tue, 09 Jun 2009 17:33:44 +0000 |
Bob Pendleton |
First commit for SDL atomic operations.
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Sun, 07 Jun 2009 06:06:35 +0000 |
Ryan C. Gordon |
Initial work on power subsystem for SDL 1.3.
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Mon, 08 Dec 2008 00:27:32 +0000 |
Sam Lantinga |
Updated copyright date
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Mon, 28 Jul 2008 10:26:21 +0000 |
Edgar Simo |
Put haptic defines in SDL_configs, patch by Alam.
gsoc2008_force_feedback
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Wed, 26 Jul 2006 03:12:05 +0000 |
Sam Lantinga |
Hopefully glSDL has been superceded by the OpenGL render driver.
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Mon, 01 May 2006 06:58:33 +0000 |
Sam Lantinga |
glSDL support
SDL-1.3
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Thu, 23 Mar 2006 21:55:13 +0000 |
Sam Lantinga |
A less rude way of doing the same thing...
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Thu, 23 Mar 2006 21:52:47 +0000 |
Sam Lantinga |
These files should be included from SDL_config.h (so they get SDL_platform.h)
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Tue, 14 Mar 2006 16:19:32 +0000 |
Sam Lantinga |
By default all the real targets have dummy audio/video and disk audio.
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Tue, 14 Mar 2006 08:53:33 +0000 |
Ryan C. Gordon |
Implemented dummy audio driver.
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Thu, 02 Mar 2006 13:16:02 +0000 |
Sam Lantinga |
Updated for Dreamcast KOS June 2005 snapshot:
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Fri, 24 Feb 2006 09:57:14 +0000 |
Sam Lantinga |
Updated MacOS Classic MPW build
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Fri, 24 Feb 2006 08:17:28 +0000 |
Sam Lantinga |
Updated for Visual Studio Express 2005
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Fri, 24 Feb 2006 07:26:31 +0000 |
Sam Lantinga |
Added pre-configured versions of SDL_config.h for various platforms
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