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sdl-ios-xcode
log src/video/maccommon/SDL_macgl.c @ 4187:
b8d7c7a46ff7
SDL-1.2
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2008-12-08
Sam Lantinga
Updated copyright date
SDL-1.2
2006-07-10
Sam Lantinga
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
2006-05-29
Sam Lantinga
more tweaking indent options
SDL-1.3
2006-05-28
Sam Lantinga
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
SDL-1.3
2006-05-17
Sam Lantinga
Merge trunk-1.3-3
SDL-1.3
2006-04-27
Sam Lantinga
SDL-trunk-1.3-merge-1
SDL-1.3
2006-02-26
Sam Lantinga
Make sure the OpenGL library is loaded before setting up OpenGL
2006-02-21
Sam Lantinga
Use consistent identifiers for the various platforms we support.
2006-02-16
Sam Lantinga
New configure-based build system. Still work in progress, but much improved
2006-02-10
Sam Lantinga
More header massaging... works great on Windows. ;-)
2006-02-01
Sam Lantinga
Updated copyright information and removed rcs id lines (problematic in branch merges)
2004-01-05
Sam Lantinga
Date: Mon, 5 Jan 2004 00:09:36 +0100
2004-01-04
Sam Lantinga
Updated copyright information for 2004 (Happy New Year!)
2003-08-30
Sam Lantinga
*** empty log message ***
2003-07-22
Sam Lantinga
Merged in Ryan's multisample code for MacOS, and changed the constants to match.
2002-08-19
Sam Lantinga
Added SDL_GL_STEREO for stereoscopic OpenGL contexts
2002-03-06
Sam Lantinga
Updated copyright information for 2002
2001-12-14
Sam Lantinga
Updated the source with the correct e-mail address
2001-04-26
Sam Lantinga
Initial revision
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