log src/video/SDL_blit.c @ 4187:b8d7c7a46ff7 SDL-1.2

age author description
2008-12-08 Sam Lantinga Updated copyright date SDL-1.2
2007-02-05 Ryan C. Gordon Patched to compile on BeOS and old, old GCC releases. SDL-1.2
2010-01-24 Sam Lantinga Fixed bug #926
2008-12-08 Sam Lantinga Updated copyright date
2008-12-07 Sam Lantinga Whoops, fixed pitch bug after resizing a surface
2008-12-06 Sam Lantinga Fixed bug picking blitters
2008-12-02 Sam Lantinga Added slow but complete blit fallback
2008-11-29 Sam Lantinga Preserve the desire for RLE acceleration
2008-11-29 Sam Lantinga Fixed copy blit detection
2008-03-14 Bob Pendleton ran make indent
2008-03-14 Bob Pendleton re: bug#563. checking in some commented out trace code and a fix so that the in testalpha.c the background only flashes when alpha == 255. The problem that is being
2007-08-18 Sam Lantinga Okay, still some bugs, but everything builds again...
2007-08-18 Sam Lantinga More work in progress integrating SDL_Surface and the new SDL_Texture API
2007-08-17 Sam Lantinga More work in progress...
2007-08-17 Sam Lantinga More work in progress, still doesn't compile...
2007-08-17 Sam Lantinga Work in progress: merging new texture features into SDL blit system
2007-08-17 Sam Lantinga indent
2007-08-17 Sam Lantinga Moved the colorkey and per-surface alpha into the blit info,
2007-08-16 Sam Lantinga Use MMX intrinsics over GCC inline assembly
2007-08-16 Sam Lantinga Oops, didn't want to rename those files...
2007-08-16 Sam Lantinga Added notes on the next steps for SDL 1.3
2007-08-16 Sam Lantinga Fixed a few compiler warnings.
2007-08-16 Sam Lantinga Added SSE and MMX optimization for SDL_FillRect()
2007-08-15 Sam Lantinga Removed hermes since it's LGPL and not compatible with a commercial license.
2006-07-10 Sam Lantinga SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
2006-06-07 Sam Lantinga Work in progress. :) SDL-1.3
2006-05-29 Sam Lantinga more tweaking indent options SDL-1.3
2006-05-28 Sam Lantinga Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API. SDL-1.3
2006-05-01 Sam Lantinga glSDL support SDL-1.3
2006-02-21 Sam Lantinga Use consistent identifiers for the various platforms we support.