2008-12-08 |
Sam Lantinga |
Updated copyright date
SDL-1.2
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2007-02-05 |
Ryan C. Gordon |
Patched to compile on BeOS and old, old GCC releases.
SDL-1.2
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2010-01-24 |
Sam Lantinga |
Fixed bug #926
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2008-12-08 |
Sam Lantinga |
Updated copyright date
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2008-12-07 |
Sam Lantinga |
Whoops, fixed pitch bug after resizing a surface
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2008-12-06 |
Sam Lantinga |
Fixed bug picking blitters
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2008-12-02 |
Sam Lantinga |
Added slow but complete blit fallback
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2008-11-29 |
Sam Lantinga |
Preserve the desire for RLE acceleration
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2008-11-29 |
Sam Lantinga |
Fixed copy blit detection
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2008-03-14 |
Bob Pendleton |
ran make indent
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2008-03-14 |
Bob Pendleton |
re: bug#563. checking in some commented out trace code and a fix so that the in testalpha.c the background only flashes when alpha == 255. The problem that is being
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2007-08-18 |
Sam Lantinga |
Okay, still some bugs, but everything builds again...
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2007-08-18 |
Sam Lantinga |
More work in progress integrating SDL_Surface and the new SDL_Texture API
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2007-08-17 |
Sam Lantinga |
More work in progress...
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2007-08-17 |
Sam Lantinga |
More work in progress, still doesn't compile...
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2007-08-17 |
Sam Lantinga |
Work in progress: merging new texture features into SDL blit system
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2007-08-17 |
Sam Lantinga |
indent
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2007-08-17 |
Sam Lantinga |
Moved the colorkey and per-surface alpha into the blit info,
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2007-08-16 |
Sam Lantinga |
Use MMX intrinsics over GCC inline assembly
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2007-08-16 |
Sam Lantinga |
Oops, didn't want to rename those files...
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2007-08-16 |
Sam Lantinga |
Added notes on the next steps for SDL 1.3
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2007-08-16 |
Sam Lantinga |
Fixed a few compiler warnings.
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2007-08-16 |
Sam Lantinga |
Added SSE and MMX optimization for SDL_FillRect()
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2007-08-15 |
Sam Lantinga |
Removed hermes since it's LGPL and not compatible with a commercial license.
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2006-07-10 |
Sam Lantinga |
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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2006-06-07 |
Sam Lantinga |
Work in progress. :)
SDL-1.3
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2006-05-29 |
Sam Lantinga |
more tweaking indent options
SDL-1.3
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2006-05-28 |
Sam Lantinga |
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
SDL-1.3
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2006-05-01 |
Sam Lantinga |
glSDL support
SDL-1.3
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2006-02-21 |
Sam Lantinga |
Use consistent identifiers for the various platforms we support.
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