Sun, 04 Jan 2004 16:49:27 +0000 |
Sam Lantinga |
Updated copyright information for 2004 (Happy New Year!)
|
Mon, 04 Aug 2003 00:52:42 +0000 |
Sam Lantinga |
Date: Sat, 2 Aug 2003 16:22:51 +0300
|
Mon, 28 Jul 2003 01:47:55 +0000 |
Sam Lantinga |
Date: Sun, 27 Jul 2003 22:37:59 +0200
|
Tue, 22 Jul 2003 15:33:28 +0000 |
Sam Lantinga |
Merged in Ryan's multisample code for MacOS, and changed the constants to match.
|
Tue, 22 Jul 2003 15:10:06 +0000 |
Sam Lantinga |
Date: Thu, 24 Apr 2003 15:13:47 -0400
|
Sat, 12 Jul 2003 13:30:30 +0000 |
Ryan C. Gordon |
We need to lookup the address of glGetString before calling GL_MakeCurrent(),
|
Thu, 29 May 2003 04:44:13 +0000 |
Sam Lantinga |
Added initial support for RISC OS (thanks Peter Naulls!)
|
Tue, 15 Apr 2003 15:46:56 +0000 |
Sam Lantinga |
Date: Mon, 14 Apr 2003 22:08:27 +0100
|
Sun, 26 Jan 2003 04:30:18 +0000 |
Sam Lantinga |
If a double-buffered surface was requested, and a plain hardware surface
|
Mon, 20 Jan 2003 01:08:20 +0000 |
Sam Lantinga |
From: David Hedbor
|
Sun, 17 Nov 2002 17:55:45 +0000 |
Sam Lantinga |
Support 1-bit alpha on surfaces passed to SDL_WM_SetIcon() (thanks Glenn!)
|
Sat, 05 Oct 2002 16:50:56 +0000 |
Sam Lantinga |
Added initial support for Dreamcast (thanks HERO!)
|
Mon, 09 Sep 2002 03:22:19 +0000 |
Sam Lantinga |
Fixed missing cursor after shadow buffer flip (thanks Jan!)
|
Tue, 20 Aug 2002 06:01:20 +0000 |
Sam Lantinga |
Reset mouse state when changing video modes
|