Mercurial > sdl-ios-xcode
log include/SDL_pixels.h @ 4506:b577f47379f3
age | author | description |
---|---|---|
Wed, 07 Jul 2010 21:36:09 -0700 | Sam Lantinga | Added SDL_FOURCC() |
Sun, 24 Jan 2010 21:10:53 +0000 | Sam Lantinga | Fixed bug #926 |
Sun, 13 Dec 2009 08:00:25 +0000 | Sam Lantinga | The SDL_PaletteWatch structure is really internal-only. |
Sun, 22 Nov 2009 20:00:00 +0000 | Sam Lantinga | Made the comment actually mean something. :) |
Mon, 19 Oct 2009 13:31:58 +0000 | Sam Lantinga | Partial fix for bug #859 |
Tue, 09 Jun 2009 04:34:50 +0000 | Sam Lantinga | Fixed 4 bit-per-pixel definition. Thanks Mike! |
Wed, 03 Jun 2009 10:40:44 +0000 | Mike Gorchak | Support for BGR565 pixel format has been added, mainly for OpenGL ES renderer. OpenGL ES renderer now have new texture formats. |