log src/video/directfb/SDL_DirectFB_render.c @ 5267:b530ef003506

age author description
Fri, 11 Feb 2011 22:37:15 -0800 Sam Lantinga Happy 2011! :)
Thu, 10 Feb 2011 14:44:25 -0800 Sam Lantinga Window coordinates are in the global space and windows are not tied to a particular display.
Sat, 05 Feb 2011 16:07:10 -0800 Sam Lantinga Updated the DirectFB support, from Couriersud
Wed, 02 Feb 2011 14:34:54 -0800 Sam Lantinga Moved the rendering code out to a separate directory in the hope that it can someday be completely decoupled from the rest of the library and be expanded to an awesome 2D on 3D library.
Tue, 01 Feb 2011 21:23:43 -0800 Sam Lantinga Making the API simpler, removed support for palettized video modes and textures.
Tue, 01 Feb 2011 20:50:04 -0800 Sam Lantinga The DrawRect API is implemented using lines
Tue, 01 Feb 2011 12:19:46 -0800 Sam Lantinga Making the API simpler, the renderer present semantics are always having a backbuffer and then discarding it. This is best for hardware accelerated rendering.
Mon, 31 Jan 2011 23:37:30 -0800 Sam Lantinga Making the API simpler, texture color and alpha modulation are supported by all renderers.