Fri, 11 Feb 2011 22:37:15 -0800 |
Sam Lantinga |
Happy 2011! :)
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Thu, 03 Feb 2011 00:19:40 -0800 |
Sam Lantinga |
Made it possible to create a texture of any format, even if not supported by the renderer.
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Wed, 12 Jan 2011 14:53:23 -0800 |
Sam Lantinga |
Added some missing pixel formats and SDL_GetPixelFormatName()
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Wed, 07 Jul 2010 21:36:09 -0700 |
Sam Lantinga |
Added SDL_FOURCC()
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Sun, 24 Jan 2010 21:10:53 +0000 |
Sam Lantinga |
Fixed bug #926
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Sun, 13 Dec 2009 08:00:25 +0000 |
Sam Lantinga |
The SDL_PaletteWatch structure is really internal-only.
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Sun, 22 Nov 2009 20:00:00 +0000 |
Sam Lantinga |
Made the comment actually mean something. :)
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Mon, 19 Oct 2009 13:31:58 +0000 |
Sam Lantinga |
Partial fix for bug #859
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