Mercurial > sdl-ios-xcode
log src/video/win32/SDL_gdirender.c @ 3068:b21348d47cab
age | author | description |
---|---|---|
Sun, 08 Feb 2009 15:35:06 +0000 | Sam Lantinga | Oh, Polyline() uses a pen, not a brush. Doh! :) |
Sat, 07 Feb 2009 18:03:46 +0000 | Sam Lantinga | indent |
Sat, 07 Feb 2009 17:56:08 +0000 | Sam Lantinga | Fixed alpha blending textures with the GDI renderer |
Tue, 30 Dec 2008 17:02:06 +0000 | Sam Lantinga | indent |
Tue, 30 Dec 2008 07:14:11 +0000 | Sam Lantinga | SetDrawColor() and SetDrawBlendMode() are optional |
Tue, 30 Dec 2008 04:38:39 +0000 | Sam Lantinga | In theory this implements GDI rendering, but it doesn't work for some reason. |
Thu, 25 Dec 2008 05:16:18 +0000 | Sam Lantinga | Fixed compiling Windows renderers. Lines and points will be implemented later. |