Mercurial > sdl-ios-xcode
log src/render/SDL_render.c @ 5208:af7caea67886
age | author | description |
---|---|---|
Sun, 06 Feb 2011 00:00:13 -0800 | Sam Lantinga | Added an OpenGL ES 2.0 renderer, contributed by itsnotabigtruck |
Sat, 05 Feb 2011 16:07:10 -0800 | Sam Lantinga | Updated the DirectFB support, from Couriersud |
Sat, 05 Feb 2011 12:01:11 -0800 | Sam Lantinga | Renamed files for consistency |
Sat, 05 Feb 2011 10:35:36 -0800 | Sam Lantinga | Added the SDL_HINT_RENDER_DRIVER and SDL_HINT_RENDER_VSYNC hints. |
Sat, 05 Feb 2011 00:32:04 -0800 | Sam Lantinga | SDL_SetTextureBlendMode broken, caught by Kai Sterker - Thanks! |
Thu, 03 Feb 2011 15:49:37 -0800 | Sam Lantinga | Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface. |
Thu, 03 Feb 2011 00:54:29 -0800 | Sam Lantinga | Simplified and improved the process of creating a texture from a surface. |