Sun, 19 Dec 2004 22:04:44 +0000 |
Sam Lantinga |
*** empty log message ***
|
Sat, 21 Aug 2004 05:29:45 +0000 |
Sam Lantinga |
Date: Sat, 10 Jul 2004 21:02:33 +0200
|
Sun, 25 Jul 2004 18:43:07 +0000 |
Sam Lantinga |
You can't free locked surfaces!
|
Thu, 19 Feb 2004 21:13:24 +0000 |
Sam Lantinga |
Fixed a bug in detecting surface mapping changes
|
Sun, 04 Jan 2004 16:49:27 +0000 |
Sam Lantinga |
Updated copyright information for 2004 (Happy New Year!)
|
Tue, 15 Oct 2002 05:22:50 +0000 |
Sam Lantinga |
Return an error with color fills on less than 8 bpp surfaces.
|
Fri, 11 Oct 2002 07:56:36 +0000 |
Sam Lantinga |
Fixed a crash blitting RLE surfaces to RLE surfaces
|
Mon, 07 Oct 2002 15:36:32 +0000 |
Sam Lantinga |
*** empty log message ***
|
Tue, 20 Aug 2002 16:58:49 +0000 |
Sam Lantinga |
Fixed offset bug in hardware accelerated fills and blits
|
Sat, 17 Aug 2002 19:17:01 +0000 |
Sam Lantinga |
Zeroed out SDL_Surface::unused1 so glSDL will work on stock SDL
|
Thu, 01 Aug 2002 23:06:39 +0000 |
Sam Lantinga |
Fixed SDL_DisplayFormatAlpha() on RGB surfaces with alpha
|
Wed, 03 Jul 2002 04:54:55 +0000 |
Sam Lantinga |
Memory leak fix for DirectX software surfaces
|
Wed, 06 Mar 2002 11:23:08 +0000 |
Sam Lantinga |
Updated copyright information for 2002
|
Wed, 06 Mar 2002 11:05:47 +0000 |
Sam Lantinga |
Removed the API changes to preserve SDL 1.2 stability
|
Tue, 05 Mar 2002 19:55:32 +0000 |
Sam Lantinga |
Added SDL_LockRect() and SDL_UnlockRect()
|