Mon, 08 Dec 2008 00:25:42 +0000 |
Sam Lantinga |
Updated copyright date
SDL-1.2
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Wed, 12 Mar 2008 22:01:48 +0000 |
Ryan C. Gordon |
Don't recreate the GL content in windib target if SDL_SetVideoMode() is being
SDL-1.2
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Fri, 29 Feb 2008 13:55:44 +0000 |
Sam Lantinga |
* Added configure option --enable-screensaver, to allow enabling the screensaver by default.
SDL-1.2
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Fri, 25 Jan 2008 05:48:08 +0000 |
Sam Lantinga |
Fixed crash in SDL_SetGammaRamp()
SDL-1.2
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Thu, 03 Jan 2008 06:19:07 +0000 |
Sam Lantinga |
Updates for building on Windows CE using mingw32ce cross compiler:
SDL-1.2
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Fri, 28 Dec 2007 08:00:30 +0000 |
Sam Lantinga |
Brian Fisher fixed bug #513
SDL-1.2
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Thu, 27 Dec 2007 13:59:41 +0000 |
Sam Lantinga |
Fixed crash when given video modes > 32 bpp
SDL-1.2
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Fri, 20 Jul 2007 03:25:40 +0000 |
Sam Lantinga |
> Hi Ryan,
SDL-1.2
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Mon, 16 Jul 2007 05:08:20 +0000 |
Sam Lantinga |
Always advertise hardware palette, since Windows will remap colors for us.
SDL-1.2
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Sun, 15 Jul 2007 19:43:54 +0000 |
Sam Lantinga |
Fixed building on Windows CE
SDL-1.2
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Tue, 03 Jul 2007 09:05:51 +0000 |
Sam Lantinga |
Fixed bug #335
SDL-1.2
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Tue, 26 Jun 2007 20:02:40 +0000 |
Ryan C. Gordon |
windib target can now control screensaver with SDL_VIDEO_ALLOW_SCREENSAVER.
SDL-1.2
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Mon, 25 Jun 2007 00:50:20 +0000 |
Sam Lantinga |
Added initial support for Nintendo DS, based on the work by Troy Davis (GPF)
SDL-1.2
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Sat, 23 Sep 2006 23:07:52 +0000 |
Sam Lantinga |
Fixed bug #294
SDL-1.2
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Mon, 10 Jul 2006 21:04:37 +0000 |
Sam Lantinga |
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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