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sdl-ios-xcode
log src/video/x11/SDL_x11modes.c @ 4614:
a17de6a8f796
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Sat, 17 Jul 2010 15:38:24 +0530
Sunny Sachanandani
Fixed so many things. See the changelog listed below.
Wed, 14 Jul 2010 19:17:11 +0530
Sunny Sachanandani
Implement blending modes for textures. Fix off-screen pixmaps to be ARGB rather than RGB to enable blending across frames. Clear the screen and off-screen pixmaps when the renderer is created.
Fri, 09 Jul 2010 21:36:41 +0530
Sunny Sachanandani
Fix so many things that there is little place in this column to list them all but the result is that blending modes just work now for drawing primitives.
Wed, 14 Jul 2010 01:02:18 -0700
Sam Lantinga
Now that the fullscreen wm state works, enable the video modes. Yay! :)
Tue, 13 Jul 2010 23:14:00 -0700
Sam Lantinga
Turned off debug spew
Tue, 13 Jul 2010 23:11:10 -0700
Sam Lantinga
Lots of prep for the "real" way to support fullscreen mode on modern window managers.
Sat, 10 Oct 2009 15:06:04 +0000
Sam Lantinga
Added SDL_VIDEO_FULLSCREEN_DISPLAY as a preferred synonym for SDL_VIDEO_FULLSCREEN_HEAD on X11.
SDL-1.2
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