Mercurial > sdl-ios-xcode
log src/video/SDL_video.c @ 5147:a1345acf7b3d
age | author | description |
---|---|---|
Tue, 01 Feb 2011 12:54:27 -0800 | Sam Lantinga | The renderers always support texture modulation and blend modes. |
Mon, 31 Jan 2011 23:37:30 -0800 | Sam Lantinga | Making the API simpler, texture color and alpha modulation are supported by all renderers. |
Mon, 31 Jan 2011 23:23:57 -0800 | Sam Lantinga | Making the API simpler, the blend modes are "none, blend, add" and are supported by all renderers. |
Mon, 31 Jan 2011 22:44:43 -0800 | Sam Lantinga | Making the API simpler, scaling is always defined as linear interpolation and should be supported as much as possible on all renderers. |
Thu, 27 Jan 2011 22:44:08 -0800 | Sam Lantinga | Removed completely non-portable event thread hack. |
Thu, 27 Jan 2011 00:06:36 -0800 | Sam Lantinga | Nobody is maintaining RISC OS code, so I'm removing it for now. |
Thu, 20 Jan 2011 18:04:05 -0800 | Sam Lantinga | Fixed bug #925 |
Wed, 19 Jan 2011 22:25:40 -0800 | Sam Lantinga | PS3 Linux is no more... |