2010-01-24 |
Sam Lantinga |
Fixed bug #926
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2010-01-21 |
Sam Lantinga |
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
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2009-12-24 |
Sam Lantinga |
Updated to compile on Windows
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2009-12-23 |
Sam Lantinga |
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
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2009-12-09 |
Sam Lantinga |
Added interfaces for batch drawing of points, lines and rects:
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2009-11-16 |
Sam Lantinga |
You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
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2009-11-09 |
Sam Lantinga |
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
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2009-01-30 |
Sam Lantinga |
When creating a software texture, synchronize the surface with the texture.
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2008-12-30 |
Sam Lantinga |
SetDrawColor() and SetDrawBlendMode() are optional
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2008-12-22 |
Sam Lantinga |
Fixed crash when resizing the window with the software renderer.
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2008-12-21 |
Sam Lantinga |
Fixed clip_rect when drawing points and lines with software renderer.
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2008-12-21 |
Sam Lantinga |
Added RenderPiont() API
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2008-12-20 |
Sam Lantinga |
indent
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2008-12-20 |
Sam Lantinga |
Fixed crash in software line drawing
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2008-12-20 |
Sam Lantinga |
Added stubs for software implementations of blending fills and line drawing
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2008-12-20 |
Sam Lantinga |
Date: Fri, 19 Dec 2008 20:17:35 +0100
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2008-12-08 |
Sam Lantinga |
Updated copyright date
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2008-11-30 |
Sam Lantinga |
Fixed the list of supported YUV formats
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2008-11-30 |
Sam Lantinga |
Implemented the X11 (non-OpenGL) renderer, no alpha or scaling available.
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2008-11-29 |
Sam Lantinga |
Fixed SW_SetTextureScaleMode()
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2008-11-25 |
Sam Lantinga |
indent
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2008-11-24 |
Sam Lantinga |
Added software fallback for YUV overlay code when YUV textures aren't available.
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2008-08-27 |
Darren Alton |
Clean up.
gsoc2008_nds
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2007-08-18 |
Sam Lantinga |
Okay, still some bugs, but everything builds again...
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2007-08-17 |
Sam Lantinga |
Work in progress: merging new texture features into SDL blit system
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2007-08-11 |
Sam Lantinga |
Exported the software renderer texture functions to make easier to create
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2007-08-11 |
Sam Lantinga |
Emphasized the separation between SDL_Surface and SDL_Texture
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2007-06-19 |
Sam Lantinga |
Fixes for compiling with Visual C++ 8.0 Express Edition
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2006-08-29 |
Sam Lantinga |
Take advantage of the existing SDL blitters for normal copy blits.
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2006-08-28 |
Sam Lantinga |
Optimized the copy blitters a little bit
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2006-08-28 |
Sam Lantinga |
Added source color and alpha modulation support.
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2006-08-06 |
Sam Lantinga |
Fixed bug recreating OpenGL textures on window resize
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2006-08-06 |
Sam Lantinga |
Added window resize support for the software renderer
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2006-08-06 |
Sam Lantinga |
Allow the render context to do necessary work when the video mode changes.
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2006-08-05 |
Sam Lantinga |
SDL constants are all uppercase.
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2006-07-23 |
Sam Lantinga |
Fixed compiler warnings
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2006-07-23 |
Sam Lantinga |
Added an environment variable to select which driver the software renderer will use.
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2006-07-22 |
Sam Lantinga |
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
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2006-07-19 |
Sam Lantinga |
Starting on the OpenGL renderer...
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2006-07-15 |
Sam Lantinga |
Streamlined the API a bit and optimized the software renderer.
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2006-07-12 |
Sam Lantinga |
Solved the performance problems by introducing the concept of a single-buffered
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2006-07-10 |
Sam Lantinga |
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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2006-07-10 |
Sam Lantinga |
SDL_Rect now uses int for position and size.
SDL-1.3
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2006-06-30 |
Sam Lantinga |
Cleaned up a bunch of warnings, started adding Win32 event support
SDL-1.3
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2006-06-24 |
Sam Lantinga |
Added a multi-window version of testsprite using the new API.
SDL-1.3
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2006-06-18 |
Sam Lantinga |
Software YUV texture support in progress...
SDL-1.3
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2006-06-17 |
Sam Lantinga |
Finished palettized display handling.
SDL-1.3
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2006-06-15 |
Sam Lantinga |
Working on paletted display and texture support (two different issues)
SDL-1.3
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2006-06-14 |
Sam Lantinga |
Dummy video driver works again in high color video modes. Yay!
SDL-1.3
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2006-06-14 |
Sam Lantinga |
SDL_SetVideoMode() compiles now...
SDL-1.3
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2006-06-12 |
Sam Lantinga |
Adding software renderer implementation
SDL-1.3
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