2010-09-27 |
Sam Lantinga |
Minor cleanup in patches from Coursoud
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2010-09-27 |
Sam Lantinga |
Code will never reach SDL_SetTexturePalette since SDL_SetDisplayPalette
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2010-08-22 |
Sam Lantinga |
Merged Daniel's Google Summer of Code work from SDL-gsoc2010_IME
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2010-08-22 |
Sam Lantinga |
Cleanup from the Android commit
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2010-07-12 |
dewyatt |
Changed Start/StopTextInput back to not take any parameters.
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2010-07-10 |
dewyatt |
Changed StopTextInput to take an SDL_Window parameter.
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2010-07-08 |
dewyatt |
Changed StartTextInput to take an SDL_Window parameter.
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2010-08-22 |
Sam Lantinga |
Merged Paul's Google Summer of Code work from SDL-gsoc2010_android
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2010-06-10 |
Paul Hunkin |
Added (partially implemented) android video backend and associated files needed to build
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2010-06-26 |
Sam Lantinga |
Mostly cleaned up warnings with -Wmissing-prototypes
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2010-05-25 |
Sam Lantinga |
SDL_KillThread() is no longer supported - it was always dangerous! :)
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2010-05-10 |
Sam Lantinga |
Removed multi-mouse / multi-keyboard support in anticipation of a real multi-mouse and multi-touch API.
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2010-03-25 |
Sam Lantinga |
General improvements for user custom event registration
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2010-01-24 |
Sam Lantinga |
Fixed bug #926
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2010-01-21 |
Sam Lantinga |
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
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2009-12-17 |
Sam Lantinga |
Fixed compile error on Windows.
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2009-12-16 |
Ryan C. Gordon |
Initial band-aids on SDL_GetMouseState() API breakage. More work to come.
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2009-12-16 |
Ryan C. Gordon |
Implemented SDL_setenv(), moved SDL_putenv() to compat.
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2009-12-03 |
Sam Lantinga |
Added support for SDL 1.2 environment variables:
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2009-12-01 |
Sam Lantinga |
Work in progress on multi-display support:
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2009-09-19 |
Sam Lantinga |
Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
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2009-05-23 |
Sam Lantinga |
indent
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2009-03-23 |
Sam Lantinga |
Date: Thu, 05 Feb 2009 17:27:54 +0100
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2009-01-13 |
Sam Lantinga |
Fixed NULL pointer dereference
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2009-01-12 |
Sam Lantinga |
Fixed Visual C++ build
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2009-01-12 |
Sam Lantinga |
Don't disable the screen saver by default for windows applications
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2009-01-12 |
Sam Lantinga |
Added an API to enable/disable the screen saver.
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2009-01-02 |
Sam Lantinga |
Implemented SDL_SetWindowIcon(), with translucent icon support under X11.
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2008-12-20 |
Sam Lantinga |
Date: Fri, 19 Dec 2008 20:17:35 +0100
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2008-12-16 |
Sam Lantinga |
Use the desktop format instead of an arbitrary one.
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2008-12-12 |
Sam Lantinga |
Added current_w and current_h to SDL_VideoInfo for SDL 1.2 compatibility
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2008-12-08 |
Sam Lantinga |
Updated copyright date
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2008-12-07 |
Sam Lantinga |
Fixed updating the video surface when the palette changes
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2008-12-07 |
Sam Lantinga |
Better default format for Mac OS X
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2008-12-06 |
Sam Lantinga |
Fixed SDL_SetAlpha compatibility function to match the documentation
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2008-12-05 |
Sam Lantinga |
Fixed crashes when resizing video modes
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2008-12-04 |
Sam Lantinga |
Allow resizing of SDL 1.2 compatibility video mode
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2008-11-29 |
Sam Lantinga |
The SDL_RLEACCEL flag is respected in SDL_ConvertSurface(), per the docs.
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2008-11-29 |
Sam Lantinga |
Fixed the texture format for the software fallback
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2008-11-28 |
Sam Lantinga |
Clear the screen to actual black based on the format of the screen.
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2008-11-25 |
Sam Lantinga |
indent
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2008-11-24 |
Sam Lantinga |
Added software fallback for YUV overlay code when YUV textures aren't available.
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2008-10-04 |
Sam Lantinga |
Final merge of Google Summer of Code 2008 work...
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2008-08-27 |
Sam Lantinga |
Final merge of Google Summer of Code 2008 work...
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2008-08-25 |
Sam Lantinga |
Final merge of Google Summer of Code 2008 work...
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2008-08-27 |
Darren Alton |
Clean up.
gsoc2008_nds
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2008-07-18 |
Holmes Futrell |
Changed format of video texture to something compatible with iPhone ... a better solution is probably needed. Also set blending mode of video texture to none.
gsoc2008_iphone
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2008-03-14 |
Bob Pendleton |
re: bug#563. checking in some commented out trace code and a fix so that the in testalpha.c the background only flashes when alpha == 255. The problem that is being
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2008-03-06 |
Bob Pendleton |
Fixing valgrind errors.
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2008-02-05 |
Sam Lantinga |
First pass implementation of new SDL scancode concept, as discussed with
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2007-08-18 |
Sam Lantinga |
Okay, still some bugs, but everything builds again...
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2007-08-18 |
Sam Lantinga |
More work in progress integrating SDL_Surface and the new SDL_Texture API
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2007-08-15 |
Sam Lantinga |
Fixed crash setting 0 bpp video mode.
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2007-08-12 |
Sam Lantinga |
Fixed compile warnings with Visual C++
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2007-08-11 |
Sam Lantinga |
Date: Sat, 11 Aug 2007 02:03:16 +0200 (CEST)
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2007-08-11 |
Sam Lantinga |
Emphasized the separation between SDL_Surface and SDL_Texture
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2007-07-15 |
Sam Lantinga |
Merged fix for bug #457 from SDL 1.2
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2007-07-06 |
Sam Lantinga |
Reverted mousewheel support in 1.2, since it breaks binary compatibility.
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2007-07-06 |
Sam Lantinga |
Fixed bug #382
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2007-06-19 |
Sam Lantinga |
Fixes for compiling with Visual C++ 8.0 Express Edition
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