Sat, 25 Feb 2006 22:18:25 +0000 |
Sam Lantinga |
SDL_windows.h is no longer necessary
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Tue, 21 Feb 2006 08:46:50 +0000 |
Sam Lantinga |
Use consistent identifiers for the various platforms we support.
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Thu, 16 Feb 2006 10:11:48 +0000 |
Sam Lantinga |
New configure-based build system. Still work in progress, but much improved
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Fri, 10 Feb 2006 06:48:43 +0000 |
Sam Lantinga |
More header massaging... works great on Windows. ;-)
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Tue, 07 Feb 2006 09:29:18 +0000 |
Sam Lantinga |
Removed uses of stdlib.h and string.h
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Tue, 07 Feb 2006 06:59:48 +0000 |
Sam Lantinga |
Use SDL_ prefixed versions of C library functions.
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Mon, 06 Feb 2006 08:28:51 +0000 |
Sam Lantinga |
It's now possible to build SDL without any C runtime at all on Windows,
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Wed, 01 Feb 2006 06:32:25 +0000 |
Sam Lantinga |
Updated copyright information and removed rcs id lines (problematic in branch merges)
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Thu, 29 Sep 2005 09:43:00 +0000 |
Ryan C. Gordon |
Updates to PocketPC (WinCE) support, thanks to Dmitry Yakimov at
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Sat, 17 Aug 2002 18:03:06 +0000 |
Sam Lantinga |
*** empty log message ***
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Sat, 17 Aug 2002 17:49:27 +0000 |
Sam Lantinga |
Added a way to get the Windows OpenGL context in SDL_syswm.h
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Fri, 14 Dec 2001 12:38:15 +0000 |
Sam Lantinga |
Updated the source with the correct e-mail address
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Wed, 23 May 2001 23:35:10 +0000 |
Sam Lantinga |
Windows CE patches contributed by Rainer Loritz
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Thu, 26 Apr 2001 16:45:43 +0000 |
Sam Lantinga |
Initial revision
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