log include/SDL_syswm.h @ 4234:9cb722ce769c SDL-1.2

age author description
Mon, 21 Sep 2009 09:38:10 +0000 Sam Lantinga Fixed bug #706 SDL-1.2
Mon, 08 Dec 2008 00:25:42 +0000 Sam Lantinga Updated copyright date SDL-1.2
Sun, 24 Sep 2006 00:08:28 +0000 Sam Lantinga Fixed bug #278 SDL-1.2
Sun, 24 Jan 2010 21:10:53 +0000 Sam Lantinga Fixed bug #926
Thu, 21 Jan 2010 06:21:52 +0000 Sam Lantinga Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Mon, 19 Oct 2009 13:31:58 +0000 Sam Lantinga Partial fix for bug #859
Sat, 19 Sep 2009 07:26:51 +0000 Sam Lantinga Removed outdated Nano-X support
Tue, 28 Apr 2009 06:04:21 +0000 Mike Gorchak GF header must be included before Photon header for QNX.
Wed, 04 Mar 2009 15:10:47 +0000 Sam Lantinga Date: Wed, 4 Mar 2009 15:38:22 +0200
Mon, 08 Dec 2008 00:27:32 +0000 Sam Lantinga Updated copyright date
Sat, 29 Jul 2006 21:51:00 +0000 Sam Lantinga Simplified driver window creation code.
Mon, 10 Jul 2006 21:04:37 +0000 Sam Lantinga SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Mon, 26 Jun 2006 13:56:56 +0000 Sam Lantinga Started framework for Windows video driver SDL-1.3
Mon, 29 May 2006 04:04:35 +0000 Sam Lantinga more tweaking indent options SDL-1.3
Sun, 28 May 2006 13:04:16 +0000 Sam Lantinga Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API. SDL-1.3
Wed, 17 May 2006 08:18:28 +0000 Sam Lantinga Merge trunk-1.3-3 SDL-1.3
Thu, 13 Apr 2006 13:38:40 +0000 Sam Lantinga Fixed bug #176
Thu, 09 Mar 2006 06:33:21 +0000 Sam Lantinga Cleaning up warnings on MacOS X
Sat, 25 Feb 2006 22:18:25 +0000 Sam Lantinga SDL_windows.h is no longer necessary
Thu, 16 Feb 2006 10:11:48 +0000 Sam Lantinga New configure-based build system. Still work in progress, but much improved
Fri, 10 Feb 2006 06:48:43 +0000 Sam Lantinga More header massaging... works great on Windows. ;-)
Fri, 10 Feb 2006 03:19:02 +0000 Sam Lantinga *** empty log message ***
Mon, 06 Feb 2006 08:28:51 +0000 Sam Lantinga It's now possible to build SDL without any C runtime at all on Windows,
Wed, 01 Feb 2006 06:32:25 +0000 Sam Lantinga Updated copyright information and removed rcs id lines (problematic in branch merges)