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sdl-ios-xcode
log src/video/win32/SDL_win32keyboard.h @ 4908:
9b9dc9fc7df2
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2010-07-12
dewyatt
Changed Start/StopTextInput back to not take any parameters.
2010-07-12
dewyatt
Initial IMM implementation.
2010-07-10
dewyatt
Changed StopTextInput to take an SDL_Window parameter.
2010-07-08
dewyatt
Changed StartTextInput to take an SDL_Window parameter.
2010-07-06
dewyatt
Added empty text input functions for win32.
2010-05-10
Sam Lantinga
Removed multi-mouse / multi-keyboard support in anticipation of a real multi-mouse and multi-touch API.
2010-01-24
Sam Lantinga
Fixed bug #926
2008-12-08
Sam Lantinga
Updated copyright date
2008-02-11
Sam Lantinga
Windows also remaps the numeric keypad... grrr
2008-02-09
Sam Lantinga
Friggin' Windows remaps alphabetic keys based on keyboard layout.
2008-02-08
Sam Lantinga
Untested Win32 keyboard scancode code.
2006-07-10
Sam Lantinga
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
2006-07-07
Sam Lantinga
Implemented Win32 video mode support
SDL-1.3
2006-07-06
Sam Lantinga
Proof of concept done - Win32 GDI implementation mostly complete.
SDL-1.3
2006-06-30
Sam Lantinga
Cleaned up a bunch of warnings, started adding Win32 event support
SDL-1.3
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